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This second GIAG session will cover our exciting plans for developing a game from scratch over the course of the university year, for those who may have missed it last week, giving you a chance to contribute to a real project alongside your fellow students. You’ll also get to meet the GDS committee, learn about the roles available, and discover how you can be part of the game creation journey.

Event Details:

When: Wednesday, September 25th, from 5:00 PM to 8:00 PM
Where: Room C108, Cadman Studios.
What to Expect:

  • Introduction to this year's GDS committee.
  • Overview of the development process for this year's game project. Insight into roles for artists, programmers, designers.
  • Icebreaker activities like Uno and Gartic Phone.

This is a great opportunity to: Collaborate with others on an exciting long-term project. Build your game development skills through real-world experience. Connect with people who share your passion for gaming and games development. Enjoy a relaxing evening of board games after the session!

No prior experience is necessary, and all skill levels are welcome. Whether you want to work on game mechanics, art, design, programming, or just have fun with the creative process—there’s a place for you.

Thank you for taking the time to read, and I hope we'll get to meet you soon!

Join us for another taster session where you can get an idea of what GDS can do for you over the next year.