The Games Institute are hosting a Games Jam in partnership with Tencent Games, along with the annual UKIE Games Jam between Monday, 23rd February at 9 am and 5 pm 1st March in Cadman rooms C115 and C117. Students are welcome to join this, and below you can find the times and themes for the opening and closing sessions.
Mon 23 Feb
- 2.30 - 2.35: Welcome, Overview of the Game Jam week (Prof Chris Headeland, University of Staffordshire)
- 2.35 - 2.45: Opening remarks, MP TBD
- 2.45 – 3.05: Fireside Chat: ‘Building Games Without Barriers: An Industry View’ Nick Poole, Chief Executive, Ukie and Stephane Decroix, VP Tencent Games, (Moderator: Emma Richards, Tencent)
- 3.05 - 3.25: Keynote: ‘My Life as a Player: Accessibility, Barriers and Belonging’ Mathew Allcock/The Wobbly Gamer (John Dickens, Senior Accessibility & Games User Researcher, Tencent to introduce him)
- 3.25 - 3.40: Keynote: ' What good accessibility design enables: real players, real impact' Liam Lawler, Partnership Manager, SpecialEffect
- 3.40 - 3.55: BREAK
- 3.55– 4.35: Panel 'Accessibility is Game Design.'
- Moderator: Lily Zhu, Senior Technical Product Manager, Tencent
- Panelists:
- Craig Donovan, Senior UX and Accessibility Designer, Lucid
- Mathew Allcock/The Wobbly Gamer (TBD)
- Jamie Adamson, Funcom (TBD)
- 4.35 – 4.55: Introducing the Accessibility Guidelines & Game Jam Challenge (John Dickens + Charline Foch, Games Researcher, Tencent)
Sun 1 March
Venue: Room near the Esports Room, London. Stoke room TBD
- 11.00 am – 12.30 pm: Students present their games to judges (15 mins per team, in person in London, and over Teams/Zoom to Stoke)
- 12.30 pm – 2.00 pm: Judges review games and decide the winner, and two runner-ups (over lunch). Judges & Students provided pizza lunch in London and Stoke.
Venue: Esports Arena, London. Live stream to Stoke event, room TBD.
- 2.00 pm: Prize giving in London, stream to Stoke